LimitedSSR
max
LV.200/200Asuka: WILLE
Burst III
Power19564

Status

HP
583734
ATK
25554
DEF
3539
SquadWILLE

Overload Suggestions

This is a generic suggestion based on weapon type only.

  • 0-4x ATK
  • 0-4x Element Damage Dealt
  • 0-2x Max Ammunition Capacity

Harmony Cube

This is a generic suggestion based on weapon type only.

Skill

Skill 1Anti A.T. Field10
Passive

Anti A.T. Field

■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 471.86% of final ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 15.62% of final ATK as damage.
Additional effect: Anti A.T. Field: Damage Taken ▲ 0.83% for 30 sec, stacks up to 30 time(s).
Skill 2Emergency Repair10
Passive

Emergency Repair

■ Activates when entering Full Burst. Affects self when in Annihilation State status.
Attack Damage ▲ 30.97% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair:
Function: Reduces MG heating up speed and clears ammo. Fixes recharge speed and restores HP based on the Max HP proportion continuously.
Effect 1: MG heating up speed ▼ 100% for 3 sec.
Effect 2: Clears 100% of ammo.
Effect 3: Constantly recovers 3.77% of caster's final Max HP every 1 sec over 3 sec.
Effect 4: Fixes the recharge speed with a 60% increase for 1 shot(s).
Burst SkillAnnihilation State10
Active40.0sIII

Annihilation State

■ Affects self.
Annihilation State:
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.
Effect 2: Reloads 21% magazine(s).
Effect 3: ATK ▲ 46.8% of caster's ATK for 9 sec.
Effect 4: Attack Damage ▲ 36% for 9 sec.

■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation:
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 6.62% of final ATK as additional damage. Mirrors the stack count of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.