

LV.200/200Laplace: Ultimate Hero

Power20197
Status
- HP
- 583734
- ATK
- 25554
- DEF
- 4071
SquadMatis
Overload Suggestions

This is a generic suggestion based on weapon type only.
- 0-4x ATK
- 0-4x Element Damage Dealt
- 0-2x Max Ammunition Capacity
- 0-2x Charge Speed
Harmony Cube

This is a generic suggestion based on weapon type only.
Skill
Skill 1
10
10Passive
Electric Power, Fully Full Charge!
■ Activates at the start of battle. Affects self.
ATK ▲ 4.05% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 10% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 9.45% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.
ATK ▲ 4.05% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 10% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 9.45% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.
Skill 2
10
10Passive
Over Energy
■ Activates after performing 12 normal attacks while in the Electric Power, Fully Full Charge state. Affects self.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 2% continuously.
Stage 2: Max HP ▲ 3% continuously.
Stage 3: Max HP ▲ 7% continuously.
Stage 4: Max HP ▲ 10.5% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 52.14% for 10 sec.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 2% continuously.
Stage 2: Max HP ▲ 3% continuously.
Stage 3: Max HP ▲ 7% continuously.
Stage 4: Max HP ▲ 10.5% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 52.14% for 10 sec.
Burst Skill
10
10Active40.0s

Regenerative Energy Armament: Mjolnir
■ Affects self.
ATK ▲ 63.36% for 10 sec.
■ Affects all enemies.
Deals 2953.84% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 934.76% of final ATK x Over Energy stage as additional damage.
ATK ▲ 63.36% for 10 sec.
■ Affects all enemies.
Deals 2953.84% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 934.76% of final ATK x Over Energy stage as additional damage.