SSR
max
LV.200/200Mana
Burst III
Power20308

Status

HP
583734
ATK
25554
DEF
4164
SquadM.M.R.

Overload Suggestions

This is a generic suggestion based on weapon type only.

  • 0-4x ATK
  • 0-4x Element Damage Dealt
  • 0-2x Max Ammunition Capacity

Harmony Cube

This is a generic suggestion based on weapon type only.

Skill

Skill 1Metal γ10
Passive

Metal γ

■ Activates at the start of the battle. Affects self.
Metal γ: ATK ▲ 58.08% continuously. Activates once per battle.
■ Activates when in Metal γ status after landing 10 normal attacks. Affects all allies.
Recovers 2.04% of caster's final Max HP.
■ Activates if the caster is in Metal γ status when an ally is out of action. Affects 1 incapacitated ally unit(s) with the highest ATK (except caster).
Resurrect with 96% HP.
■ Activates when an ally is out of action. Affects self.
Removes Metal γ.
Skill 2Metal σ10
Passive

Metal σ

■ Activates at the start of the battle. Affects self.
Metal σ: Burst Gauge filling speed ▲ 70.4% continuously.
■ Activates when entering Full Burst in Metal σ status. Affects self.
Attack Damage ▲ 21.12% for 10 sec.
ATK ▲ 63.36% for 10 sec.
Removes Metal σ.

■ Activates when entering Full Burst. Affects 1 ally unit(s) with the longest basic Charge Time.
Charge Time ▼ 0.18 sec for 10 sec.
■ Activates if the caster has cast Burst Skill before Full Burst ends. Affects self.
Metal σ: Burst Gauge filling speed ▲ 70.4% continuously.
Burst SkillFatal Error!10
Active40.0sIII

Fatal Error!

■ Affects self.
Sustained Damage ▲ 52.8% for 10 sec.
■ Affects 1 enemy unit(s) nearest to the crosshair.
Deals 396% of final ATK as sustained damage every 1 sec for 10 sec.